Random Thoughts
18 December 2006
05:42
Stormwind City. I love this time of day. The eastern sky is just beginning to
lighten, the birds are singing and very few people are awake to bother me with "LFM,
need healer, plz, u come?" messages or to compete with whatever farming run I'm
on. Azeroth lies open before me, beckoning with the promise of untold rewards
to an early-riser who's ready to charge ahead and take it.
But first I need an Inn that is open and serving extra strong coffee.
06:07
Checking mail. There's one in there from a Rogue friend of mine. "For you," he
writes, and the attachment is a Steel Lockbox. Still locked. This is a
friend. And he's a Rogue. And the box is locked. My mind goes back-and-forth
a few times through that thought-loop, but I stop because it makes my head hurt.
06:11
Aaxia is awake and in the city. She comes to my rescue. Inside the
no-longer-locked lockbox: a sword called the "Furious Falchion of the Tiger".
I can't use swords. Aaxia doesn't want it. So I visit Marda.
Marda Weller ... weapons merchant extraodinaire. Her shop is right across the
square from the Auction House, where this blade is heading. But first, I have
to see Marda. That's a good thing. Marda's hair is not quite red, nor purple
-- only a self-described 'artiste' coulld pin it down. I don't care ... I just
want to see it free and windblown, just once. She's got her own sword in her
right hand. She's never without it -- no girl ever
should be. I place
my sword on the counter. Marda's big
doe eyes meet mine as she takes it, scrutinizes it. She knows the drill -- this
is a price check, not a sale. "1g 67s 44c," she says, handing it back to me,
big doe eyes on me again. We're done here. She didn't get a sale, but she's a
professional and I'm a valued customer. It works. I leave. But I'll be back.
I always come back.
06:12
Auction House. Come here in the evening or the weekend and it hops. Come here
now and it doesn't. I like it
non-hopping. Let's me think. But mostly lets me laugh out loud at the brazen
greed rampant among the offers. "Economics" -- it's a concept. Everybody wants
to buy quality at a low price. Everybody whines about overpriced stuff. Then
they auction their own stuff overpriced. Daily Cycle of Insanity. Not me. My
stuff moves and it moves fast. Because I get it. I give them what they want,
I'm fair and I'm high-volume. It works and the money flows. Ka-ching, baby.
A young Warlock interrupts my thought train. "Can you help me, please?" I
check him over. When I say he's "young", I mean he can't get any younger and
still be out without parental consent. I'm immediately on guard. "That
depends," I reply. "What do you need?" My hand is inside my backpack and on a
snowball. I love Winter Viel because of snowballs. Snowballs are the
alpha-omega, end-all-cure-all panacea for everything that ails Azeroth. Among
other things, great for pelting gold-beggers. I check inventory -- I've got 77
of them. I'm ready.
After a moment, the young Warlock says, "Never mind, thanks anyway." I blink.
Then relax. My hand uncurls from the snowball. I wonder if warlocks have a 6th
sense about these things. I shake it off and beeline to the Flight Point.
06:48
Steamwheedle Port, Tanaris. Mini-version of Ratchet, which is a mini-version of
Booty Bay. I'm here because of the Ship Schedule I found. Pried it off a dead
pirate a few days ago in Lost Rigger Cove. I hand it over to the Water Security
Chief. He's impressed. This thing is pure dynamite -- it's got the arrival and
departure time of every boat in-and-out of Steamwheedle, their origin and
destination, accurate inventories, and even margin notes like "big booty" and
"tough fight". The Chief asks me where I got it. When I tell him, his skin
turns a lighter shade of green. He's all thankful, and I'm out of there with a
heavier purse and a bigger rep.
07:02
Coming out of the Port and heading into the desert. It's hot here. Get's "hot"
plenty of places, but you don't know what "hot" is until you're under Tanaris'
unforgiving, unrelenting and especially unobstructed sun. And the sand. This
isn't "beach sand" -- it's that fine, powdery, but still abrasive stuff that
gets in everything, even before the wind
blows it around. I'm dressed head-to-toe in high-grade leather. I pull at my
chestpiece, a vain attempt to get some air between my body and the leather. The
air doesn't get in, but the sand does.
My guildmate is cooling his heels in Stormwind City, talking about all the
pretty women walking by. I'll call him "Tyroll". Tyroll's got a new pick-up
scheme going: pelt the girl with a snowball, apologize profusely and invite her
to a drink. I look around. No girls here -- just a giant turtle. Maybe she's
a girl-turtle. Doesn't matter -- she doesn't look like she wants to have a
drink. I count that as a blessing. I consider bashing her brains in. Could
yield some turtle scale if I don't crack her shell too much. But I haven't
needed turtle scale since running leather goods for Pratt McGrubben out of
Feathermoon Junction in Feralas so I could get my Tribal Leather license. The
turtle gets the day off.
07:12
Abyssal Sands. This isn't the coast, where the sea sometimes blows some air
that doesn't burn your throat to hell. This is the honest-to-Elune, real-deal,
deep-ass, you're-frying-real-good-for-sure-now desert. See my previous comments
about "hot" and magnify them. Tyroll is still working the girls in Stormwind.
I'm working the Scorpids. If I don't bash their carapaces all to hell, I might
get some intact Scorpid Scale. Then I make Tough Scorpid stuff. Doesn't help
my leather skill anymore and not much demand for it on Auction. But it sells
well to Vendors. Another excuse to see Marda and imagine her unbound hair in
the wind.