The Dancer
Original post to
Darkwind’s Garou Board
as "Wolf Tales (19)"
Revised: 23.10.2021
The five remaining Dancers, all crinos, speed
northeast, away from the battle, five Garou in hot pursuit. Keeper, Pup and
Younger Sister, the three lupus wolves, close the distance first and
attack, at which point all five Dancers swing about and fight back. Six
seconds later, three wolves are down, stunned and the five Dancers speed away again.
Leader catches up. OK?
Keeper: Best last.
("They saved their best
fighters for last").
The three shake it off and regain their four feet.
Leader: Together.
Shanti?
Shanti the Shamaness: On my way!
Leader: Catch best.
Four close.
(Catch up as best you can. The four of us will
close on them).
1,000 meters later, they do just that. This time,
four of the Dancers hang back to fight while the fifth keeps going.
Eight seconds later, many
things happen at once. The four Dancers are no more. Leader and Younger
Sister are wounded, not badly, but enough that they must regain strength and
close their wounds before they dare continue. The Pup is just scratched, but
he needed a long time to bring his Dancer down and is just finishing. Shanti
closes up and quickly lays hands on the two down Garou, softly speaks the
healing words. Keeper took down his opponent first, so he's already bounding
away, closing on the last, lone Dancer.
But said Dancer is no
longer running. He stops after 100 meters and now faces the five Defenders of
Gaea. Behind him, a curious-looking mound gently rises up, about two meters
high at the top and perhaps 20 meters in diameter at its base. Pup now sees
it and, for some reason that he doesn't understand, it fills him with dread
... some nameless fear that he knows he should recognize, but can't place.
The Dancer -- biggest one
of the lot and obviously the leader -- stands his ground, breathes heavily,
concentrates his malevolent gaze on the lupus Garou surging toward him.
Keeper is far gone with
feral rage. His only thought as he races along is how good it will feel to
close his jaws like a vise around the neck of that last Dancer and hold them
there until there's one less Servant of the Wyrm walking Gaea's Green Earth.
But Shanti's head is clear
and thus does she see what Keeper does not. And with that realization, the
cold hand of terror closes around her spine.
No, Rikard, no!
Her thought is so strong
that it penetrates the haze of Keeper's rage -- and he sees. The
Dancer's right hand. Coming up to head-level, palm toward Keeper. And in
that palm, a sickly kind of green fireball, pulsating with malicious
intelligence.
Balefire.
Rikard the Pack Keeper is
50 meters from his prey. It may as well be 50 kilometers. He'll never make
it, not before...
Shanti: Rikard, hold!
He skids to a stop, brakes
with all four paws, his widened eyes inexorably drawn to the green ball of
flame in the Dancer's hand.
The Shamaness prays
desperately. Sister Luna, hear me now. Guide and protect! She
extends her hand in Keeper's direction, bends all her willpower toward him,
hopes against hope that it's not too late.
The Dancer roars and hurls
the ball of green flame toward Rikard.
One does not "dodge"
Balefire. It is the very lifeblood of the Wyrm and, as such, possesses an
evil intelligence all its own. Once released, it will strike its target. One
can only resist it. If one can.
A beam of moonlight --
shining brightly in the light of the dawn of the new day -- reaches down
from the heavens and shines upon Rikard, forms a luminous, white glow around
his head before quickly fading away.
Shamaness sobs in
gratitude and collapses from her exertion. Will it be enough?
Rikard stands his ground
and watches the fireball quickly fill his sight. Oh Mighty Gaea, Earth
Mother Eternal , give me strength! And he roars his defiance as the
Balefire slams into him.
The impact knocks him off
his paws and somersaults him backwards. Energies of Green Fire and White
Light sizzle and crackle and fight each other for control of his body as he
tumbles. The Green weakens. But the White is consumed.
Keeper's lupine body
smacks the ground in a tangle of fur, teeth and limbs. His roar of defiance
quickly turns into an impossibly
high-pitched scream of agony that goes on and on,
changing tone as the trauma forces his body from lupus to crinos and all the
way back to homid.
Leader tries to stand, but it's still too early
and his legs buckle. Just one more minute! ... but there's no time.
Even now, another green ball forms in the Dancer's hand. Leader knows the
tactical drill: two attackers run flat out at the target -- one takes the
Balefire and the other takes the Dancer. There's no other way.
Shanti reaches Rikard's
side. He's still screaming and writhing. She tries to lay her hands on him
to to form the heal, but only burns her fingers.
Damnation, if only
we'd been ready! thinks Leader in profound, helpless frustration. But
Rikard had to attack alone -- all other pack members were out of position
... Older Sister far behind and wounded ... Shanti too slow in homid ...
Leader and Younger Sister hurt and recovering ... and the Pup needed too
much time to take down his Dancer -- well, he's a Pup after all, so --
Leader blinks in surprise. The Pup is no longer there. Now where in all
the--
As if Fate guides him, Leader turns his head
toward the Dancer. His mouth falls open. The next green fireball is almost
fully formed, pulsates wickedly as the Dancer raises his hand to throw it.
He needs only seconds. But that is not why Leader gapes.
A streak of grey. Moving
so fast that one can't tell what it is unless one already knows. And in a
flash of recognition, Leader does
know. The Pup. It can be nothing else. The
Dancer's hand and the lethal object it holds reaches shoulder level. He has
only to cock it back and let it fly. He's already fixed his target: the grey
blur barrelling toward him. And with sickening clarity, Leader knows that
the Pup is going to die -- no other result is possible. Either the Balefire
will take him or this Dancer -- powerful enough to summon the Flame of the
Wyrm -- will obliterate him in paw-to-paw combat.
Leader scrambles to his
feet, ignores the pain, manages to stand by sheer willpower and a little
help from his halberd, on which he leans.
Rikard no longer screams,
only because he's unconscious. Shanti now manages to touch him without
getting burned, her lips moving as she invokes Rejuvenation.
And just before the Dancer
can bring his hand forward for the fatal throw, the Streak of Grey slams
into him. Wolf of Gaea and Wolfbeast of Wyrm tumble and roll over each
other. The ball of green flame drops from the beast's hand, weakens, loses
consistency and dissipates as it hits the ground.
The Pup has his jaws on
the Dancer's neck. He closes his eyes and bites down with everything he has,
concentrating on nothing else except making his teeth come together. But
they're not even close. The Dancer has a hand on each jaw and holds them
apart.
The Pup opens his eyes and meets the Dancer's gaze
-- a mix of hatred and malicious pleasure. The Dancer frees his neck
and flings the Pup away. Pup hits the ground, rolls and gets his four paws
under himself. But before he can do more, a great, clawed hand closes around
the scruff of his neck. His paws completely leave the ground, he sails
through the air and smacks head-first into the side of the strange mound.
Stars form in his head, dizziness takes him and he vomits.
Again the hand closes on
his neck, this time the underside. The Dancer lifts the Pup with one paw and
holds him off the ground at arm's length. Pup struggles wildly, head twists
savagely in a desperate effort to free himself, four legs flail in the air.
Hopeless. He can't breathe and the world is going black. He meets the
Dancer's gaze again and sees his enemy's amusement.
And then amazement. The
Dancer's eyes are suddenly wide with it and the grip on Pup's neck loosens
... then releases. Pup falls to the ground, coughing and gagging.
The Dancer turns sideways.
There's something sticking in his back. A halberd. Leader's halberd. Leader
himself about five meters away, limping, but approaching quickly. He must
have thrown it like a spear.
The Dancer manages to
reach around behind him, grasp the weapon and pull it free -- just as
Leader's fist connects with his head. The Dancer staggers backward and the
halberd falls to the ground. Leader rolls, picks it up and, as the Dancer
recovers and leaps at him, Leader buries the pointed, forward end of his
weapon in the Dancer's chest.
The Dancer convulses, eyes
wide. Leader pushes, howling with the effort. The Dancer lands on his back,
the halberd still in his
chest and Leader leaning on the halberd.
The Dancer's massive,
clawed hands closed on the weapon's shaft, try to pull it free. Leader howls
again and twists the weapon
savagely. The Dancer's hands flail outward and the
great maw vomits blood.
Leader puts his back into
it, leans on his weapon, grits teeth with the exertion. Again the Dancer's
hands grab the shaft. Again Leader twists the halberd, roars, locks eyes
with his foe.
And after what seems an eternity, Leader
understands that the eyes staring back, defiant though they be, no longer
contain the spark of life.
Leader relaxes, releases
the weapon, falls to his knees and crashes to the ground next to his foe.
Done, he thinks,
flat on his back, panting with exhaustion. It is done.
No.
Leader frowns in
surprise. He turns his head toward the Pup, who stands and gazes up at the
strange mound.
Not yet.
The Pup begins to
walk up the little hill.